Saturday 2 October 2010

Rant 634 / a Fruit Dealer Is Overpowered. Nerf Him Please.

Watching finals on both GOMTV and another stream now. The other stream is so packed (over 9k viewers atm) it's actually laggy. So I'm not watching it even though it's HQ and instead watching the free-of-charge SQ stream on GOMTV.


They actually interviewed their mothers before the game. Right is the actual GOM stream on SQ (low quality, free of charge) which is slower. That's a Fruit Dealer's mother in black (the elder Fruit Dealer) telling HopeTorture not to bother to try to beat her son. Also, notice there are already over 5k viewers before the games started.


Let the battle of the alpha nerds begin! Oh wait...


Got to show the prizes first. 100 mil Wons is supposedly 85k USD. Second prize is 25k USD according to the commentators.
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Excellent first game. This time both went for long macro game where they turtle till they have huge armies.

HopeTorture made some mistakes, wasted some units on harassment that was not very effective. a Fruit Dealer won this first game.

I'm typing this in the 5min advertisement break, waiting for the second game.

The first game was exciting...

FUCK MY GOMPLAYER JUST CRASHED! WHAT THE FUCK?!

NOOO!! I CAN'T FIX IT! RESTARTING IS USELESS!!

No choice but to watch the spiky stream. At least it's on the premium HQ that some guy paid for. Nice guy. Don't want to get him banned or something since I think they don't allow people to re-stream their games, so I'm not going to mention names.

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Over 9k viewers by the second game.

Second game. Missed quite a bit of the game trying to find a decent stream. a Fruit Dealer steamrolled over HopeTorture. Both sides did drops and both sides did make a few not-very-successful attacks but in the end, a Fruit Dealer dealt some serious fruits with his baneling drops on HopeTorture's main army of siege tanks, and together with his epic use of Roaches and Infestors, wiped out the Terran forces pretty quickly.

Another break now so I'm typing this.

Somehow a Fruit Dealer always wins without sticking to a certain strategy. He always does something different in every game and it doesn't feel like he's gambling despite using different strategies.

It's like he really does understand the game that well that he can switch to any strategy and adapt it according to the situation. Or come up with new ones on the spot. Who knows? In the first game he built a Greater Spire to trick HopeTorture into building anti-air units for nothing and wasted his resources. Was it planned or impromptu?

This is the stream I settled on. Only 5k viewers because this is the actual Korean stream with no English commentary from Tasteless and Artosis. The guy is playing Kpop videos during the break. Cool is another nick a Fruit Dealer used to use and Rainbow is short for IntotheRainbow which was the original nick for HopeTorture during his Brood War days.

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Third game was short. a Fruit Dealer did a fast expand to the gold minerals north of his base, made an early Nydus Canal and successfully sent one Canal into HopeTorture's main and almost wiped out the main with Zerglings while covering the exit with a few Roaches. All the SCVs got wiped but the Command Center managed to fly to the mineral patch directly north that was blocked by destroyable rocks.

HopeTorture did spot the early expand and tried to kill it with an early siege tank/marine drop on the high ground next to the Hatchery but a Fruit Dealer spotted it with an Overlord (still called Overlord right?) and tried to kill the tank with Roaches. HopeTorture managed to save the team but was prevented from landing them to harass the Hatchery any further. Didn't even matter what his build was supposed to be because he did not kill the Nydus Canal in time.

In the end, HopeTorture could not save the situation even though his CC was protected by the rocks because a Fruit Dealer just sent his whole army to hit the rocks. There was nothing else to distract him after all. GG.

Notice a Fruit Dealer never used the same strategy in every game? He's the God of Zerg, without a doubt. At the moment anyway. A lot of Brood War pros haven't moved on to SC2 yet, so we may see some even better players in the future. Especially since no BW tournament offers this much money.


Needs best 4 out of 7 to win. 3 wins already, just 1 more to go. HopeTorture is going to need 4 straight wins to beat a Fruit Dealer.
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Fourth game. Big stunner. HopeTorture wins. a Fruit Dealer tried to go for Hydralisks while HopeTorture still stuck to his siege tanks/marines/Thor army. I guess Hydralisks suck in SC2. Seriously, a Fruit Dealer's Hydralisk armies were practically useless.

Also HopeTorture's excellent control of his siege tanks really helped and killed a lot of the Banelings which otherwise would have really damaged his tanks.

But he is merely delaying the inevitable.

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Wow! No break this time! Fifth game now!

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Final game. a Fruit Dealer won as expected. HopeTorture actually made the first move by having a proxy rax near FD's base in the beginning, followed by Reapers! But it was spotted soon after and FD immediately built the Spawn Pool (he was trying to expand first) and the first 4 Zerglings spawned just when the Reaper killed the second Drone (I think). The Reaper almost died but escaped. More Reapers were built but they were held back by the Zerglings despite HopeTorture's formidable micro skills. Reaper + epic micro = holy crap. Still not enough against FD though. I believe they only killed 3 Drones.

Roaches came later and together with the Zerglings, killed the proxy raxes.

FD went for Muta after that but could not do much because HT had turrets everywhere plus a Thor in the expansion on the island between their mains.

Banelings and Infestors came after and Muta production was stopped, leaving only a small squad of about 9 Mutas for harassment. With a drop of a large force of Banelings and Zerglings, he overwhelmed that island's Thor (barely killed it with all the Banelings, shows FD really calculated the damage just right) and wiped out the rest with the 6 remaining Zerglings.

The CC in that expansion lifted and backup came in the form of Medivacs with marines and some other infantry, which cleaned up the Zerglings. FD tried to retaliate with this Muta squad but the marines prevented that from happening and HT continued to hold the island.

After that, it was just Banelings + Infestors + Zerglings all the way. Zerglings and Infestors left on the ground while Overlords lifted the Banelings (lots of them) right into the mass of siege tanks already in siege mode. That combo is FD's staple part of his armies now IMO.

Overlords charged first, and when they were almost onto the tanks, the Zerglings and Infestors arrived. This made the tanks attack the Zerglings while the Banelings exploded in their midst. Infestors, meanwhile, spread their green stuff (plague?) everywhere.

GG. Entire army of HT wiped right there.

I think when they find out a way to stop FD's Banelings, he'll be fucked. I notice he really depends on them a lot in every game. Btw this is just a noob's comment. Don't take my judgements seriously.


So... I heard Zergs are underpowered?

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